Monday, 6 July 2009

Wound allocation?


With wound allocation, especially in hand to hand, I got into a discussion with a guy at the local the other day. From reading the book, I was of the opinion that you allocate wounds at the end of each Initiative based round of hand to hand, for example, work out wounds and take saves after all guys with I=5 have fought. Is this correct?
Also, he was of the opinion that you could allocate wounds from specialist weapons such as power weapons separate to the wounds from regular cc weapons, so in the example, I'd caused 4 wounds to two opponenets, one of which was a power weapon wound. He wanted to allocate the power weapon wound to one model (essentially killing it outright), then allocate one wound to the same guy, one wound to the other guy, and then a third wound on the guy with the power weapon wound because he thought that you could then place the cc weapon wounds alternately. This would have been 3 wounds to 1 for his two guys. I was pretty sure that in those circumstances you had to do it evenly so there would be 2 wounds on each. I let him have it for arguments sake, but wanted to find out what people think the rules are. I looked it up in the book after the game and on my reading, I'm still sure that my opinion was right, but I'd also be happy to be told differently if someone could help me understand how I've got the wrong impression.
Please help me with this one. Cheers

Friday, 3 July 2009

Drop pods

Here's the pic of where I ended up my painting night.



I got the rest of the second one glued last night before playing two games. The first I lost badly thanks to completely failing to remember that you can't assault out of a drop pod. Needless to say, against Tau I was completely destroyed with only the drop pods and my ven dread left by the end of turn 5 when the game ended. There was also some comedy rolling on both sides, with me managing to pass 3 5+ invulnerables but fail the one 2+ save I had to take in one round, and my opponent managing to roll 5 out of 6 1's when rolling to hit with BS=5! It was a fun game though, with a great opponent who I'll be hoping to play again in the future. The second game was a two round, 750pt game before time ran out (again against Tau) which ended in a draw on 2 KP each.

Thursday, 2 July 2009

Painting night... pt4


and final

Its 12:30, I've been up since 4:30am and I'm thoroughly tired.

For my efforts I have one drop pod completely assembled and just requiring some shadow grey to finish basic painting. The second has the base assembled and needs the fins and top attaching as well as the same level of painting required. I've even painted the displays in the central console as they are pretty much unreachable once assembled.

I'll post a pic in the morning as I'm just too tired now, happy but very tired

Wednesday, 1 July 2009

Painting night... pt3

Well thats the last of the cutting, I finally finished trimming and cleaning the last of the parts of the second drop pod. Its 9pm and time for some food before spraying the second pod and getting on with dry brushing the first.

Painting night... pt2

Well its 7:50, I've got one whole Drop Pod undercoated, the central sections of the second assembled and am moving onto the doors and fins for the second. I've even dry-brushed some silver onto the harness section of the first.


Music listened to: 
A.F.I. - December underground
Green Day - Dookie

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