Monday, 24 August 2009

Space Hulk played!

As the title says. Got in a game this weekend, and oversaw a game as well for a couple of other players as the staff were v. busy.

The games great. The 3 min time limit for the marine player (I was only using 5 of the 11 termies) really makes you have to think fast and gives you a good impression of the frenetic pace that they would have to act in the hulk. The mission was to flame a room, and I got hosed. My opponent was very savvy, saved up his blips, and as I was approaching the room I was all of a sudden facing 15+ stealers. Needless to say I was wiped pretty quickly after that. 
Lessons learned - overwatch is much better than guard if there is a bit of a gap between you and the stealers. KEEP YOUR COMMANDER ALIVE. The command points make a huge difference and when he dies, and you don't have them, you really feel their loss.

The game I oversaw the marine player won in part down to rolling more 6's than I think I've ever seen. Seriously, every second roll was a 5 or 6 killing a stealer. I watched one of his marines on overwatch kill all 11 stealers that were trying to get to him and the flamer termie behind him, he didn't even get a scratch.

I really can't wait for my copy to show up and start playing it.

Wednesday, 19 August 2009


Just went into the local FLGS and their copy of Space Hulk was there, what can I say


Seriously, this kit is something special (sorry, I won't put up pics, I don't want to do anything that might jeapordise the status of the local).

The level of detail on the models is far, far beyond anything I've seen before. The terminators are in 2-4 pieces each, the posing is very dynamic, and the details are beutiful. There is one crouching down, ripping up the floor, one checking out a sensor that is built into his power fist, so much detail on all the models, there's even a drop of blood dripping from one of the termies power fists. The assault cannon terminator has little disc shields in front of each shoulder just like medieval age suits of armour, protecting the joints. 
There's even more details in there, so many I just can't remember them all.

The stealers - wonderful and very, very spikey. I managed to catch myself on claws, teeth and bits of carapace all over the place. The broodlord is very big, and looks lovely, although not too different from a regular stealer, just a lot bigger (I thought it would be better to make him a bit more "special"). There are many lovely poses for the regular stealers as well.

Objectives: The seated temie looks lovely and will make a brilliant objective marker for any system. Theres even a little bomb disposal robot type of thing with a shrine and servo-skull atop it.

The board pieces are really good. They are made of that type of cardboard that is so many pieces of paper squished together it is almost wood. And there is even some texture to the board, with the separation between floor tiles etched into the card. Lots of iconography everywhere, bits of tyranid growths somewhat like in the movie Aliens, and door wise there's even one with Tau iconography on there.

The rules, from a brief read, seem to be about the same as the original versions, although they have incorporated a lot of the rules from the older expansions into the current rule set - imagine all the old rules combined and streamlined. Things like overwatch, facing and ammo limits, jams and psi are all there.

This Game is going to be so very good, I can't recommend it to anyone enough, I have one on order. I'm still struggling to find ways to express how good this is. Seriously, get yourself involved in this while you can.

Wednesday, 5 August 2009

mmmm, furry

After almost a month of absence, I'm back with some progress shots. Getting time to post has been difficult and the time I've had I've been giving to the sculpting and painting of these guys.

So, with without further ado:


I've spent ages building up the green-stuff on these guys, but finally finished them tonight, all they now need is basing and painting of course. All the arms are magnetised so they can be switched out depending on what loadout I want them to carry.


Sorry about the dodgy colours on this one, taken late at night using my desk lamp and the camera just couldn't cope with the conditions. In fact, probably true for all the images. He's got a magnetised MM, and is still to be attached to the base and I'm still trying to decide if I like the look of the genestealer under the foot or if I should just go for something like a rock?

Blood Claws

They are slowly getting painted.

So that's what I've achieved over the last month. Please feel free to drop in a comment, especially any tips and hints and thoughts on the genestealer, I really like getting feedback on what I'm doing and it helps me a great deal.



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