Got to flick through the codex over lunch - I'm liking it. There are some really powerful units and characters in there, but they are well and truly balanced by cost.
Logan for instance gives himself and the unit he is with a choice of USR's EACH TURN! He costs 275pts though.
There is a non-HQ independent character that is the Lone Wolf, the last remnant of his pack who roves around on the battlefield looking for a glorious death so that he can join his pack. He starts out pretty cheap, but has almost unlimited pack upgrades so can get expensive very quickly, and I think is going to be a really fun distraction unit.
Wolf scouts get a new version of OBEL. You cho0se the turn you want to bring them in, and roll a D6, 1 is the left short edge, 2 is the right and 3-6 you can choose any edge you want.
The wolf riding pack are good but expensive: 1-5, 50pts each. WS+BS=4, S+T=5, A=4 and rending in CC.
Arjac is very cool as well with his thrown thunder hammer and storm shield attack on the charge.
Long Fangs are back, you can put together a 5 man unit with heavy bolters for under 100pts and still have the split fire!
Before everyone starts to chant broken at them, I worked out with one of the IG players that was in there that they are likely to be outnumbered 3+ to 1 in most battles plus the IG tanks so they are really going to suffer against armies that put out a lot of high volume fire power.
I also got to fondle the new wolf pack sprue and not only is it packed with stuff, but the levels of details are really high, every piece has some adornment to it, lots of wolf skulls, teeth etc. You are going to be able to make some very very pretty models out of it, or alternatively it'll go a long way to giving a wolfy theme to a lot of squads of regular marines. Its a very good way of doing it in my opinion.
There was the termie box but it wasn't opened. I did see that the top right termie on the front cover has a BA Baracus head - funny.